Friday, February 28, 2020 - 11:37
For the last couple of years we have been working with our good friends at Midoki, helping to develop the audio for their new game ‘Knighthood’; an epic RPG adventure for mobile devices, published by King
Tuesday, October 15, 2019 - 15:39
During 2019, we started working with our friends at Sega on a remake of an old Sega classic ChuChu Rocket! for the new Apple Arcade. Of course, we were very happy to be working with the team at Sega again!
Thursday, July 18, 2019 - 16:06
In 2019 we helped out Sheffield Hallam University again, on another interesting VR project, this time called ‘A Night in the Forum’.
Thursday, June 13, 2019 - 14:54
Here at TAG we are most happy to be able to announce that we have been working with Ubisoft.
Monday, March 4, 2019 - 15:42
We are very happy to be able to announce that we have been working with Triumph on their new game Age of Wonders Planetfall. A deep, turn based strategic sci-fi game and as usual with the Triumph team, the game is grand in concept, has really cool and unique elements, and looks totally fantastic.
Monday, February 25, 2019 - 15:36
We are extremely excited to be able to announce that we’ve been busy over the last 2 years, working with Sumo and Microsoft on the new Crackdown game – Crackdown 3! It is an awesome honour to be asked to help out on the game and we feel privileged to be involved
Wednesday, January 23, 2019 - 16:14
We are pleased to announce that we started working with Bugbear on their latest game Wreckfest.
Thursday, January 10, 2019 - 12:56
We are most happy to announce that we helped out on the latest Spiderman PS4 game, providing some vehicle recordings and assets for use in the game.
Friday, September 21, 2018 - 16:57
During 2018 we started working with Sheffield Hallam University on an interesting VR project called ‘The Chantry’, the project looks cool and we are very happy to get back into a VR project again!
Friday, May 11, 2018 - 17:45
We have recently hooked up with a new team at Infinity Vector who are developing a precision racing game for mobile platforms and wanted to work with us to develop the vehicle sounds.