Sonic & All Stars Racing Transformed
By TAG , 1 Mar 2013
The Audio Guys are proud to announce their involvement on the new, successful Sonic & All-Stars Racing Transformed!
You’ll remember the predecessor, Sonic and Sega All-Stars Racing, which was a huge hit across the consoles and involved many of our favourite characters. Well, now the successor is out, with new dynamics and a whole lot more to experience. And with new tracks and perks, we’ve been very busy doing all of the sound design: from engine sounds to voiceovers to all other sound effects (2831 sound effects, to be precise!). Mixed with Richard Jacques’ fantastic music (you’ll likely recognise his style from Sega Superstars Tennis), you’re in for an amalgamation of sensory goods!
Unlike in the last game, you now get to drive through transformation portals, which allow you to change your vehicle into a plane or boat, so you personalise your racing techniques to your preference. With very real physics in there, make sure you choose wisely!
You have the beloved game modes from before, and similarly, you progress through the game by doing different challenges and races, which will earn you stars to open up new branches and unlock new characters – there’s up to 29 in this game (some exclusive to certain consoles and bonus content) with a lot of popular names to look out for. Only a handful of characters had unique transform sounds, the majority used Dan’s uber Transformers inspired fx. But certainly all their all-star powers and VO were unique and to them and in the case of the all-stars inspired by the games (or licences) where they came from. Throughout play, you’ll get the lively and fun commentary from Tom Clarke Hill (you remember Tony the tiger?), who we’ve worked with in other SEGA titles such as Sega Rally – and we’ve now been working with him for over 15 years!
There’s also a whole new selection of weapons (explosive hot rod engines, swarms of wasps, freeing snowballs…), and you can now unlock the familiar All-Star Moves and use them in online multiplayer. If you’re the social gamer, there are online modes in all versions and you can also play with up to four people in console versions (and up to five on the Wii-U!). There are also 16 new tracks inspired by different games we all know and love, like Super Monkey Ball, Golden Axe, Burning Rangers and more. Each track has its own characteristic audio design, as unique as the characters and levels themselves! By using Wwise, we had a huge amount of control over every audio aspect, and in terms of the overall feel of the game, we wanted to capture the “Blue Sky” feeling of the entire classic Sega game collection… so we hope you agree that we’ve caught that.
Excited? In terms of platforms, it has to be the biggest cross platform game we’ve ever authored…! You can get it on iOS, Windows PC, Nintendo 3DS, Wii U, Playstation 3, Playstation Vita or the Xbox 360.
Sonic & All-Stars Racing Transformed was developed by Sumo Digital and published by SEGA.